Leonardo Squarizzi
Background
Leonardo Squarizzi

Leonaro 'Flaywint' Squarizzi

Game Designer & Game Developer

Game Designer with a degree in Digital Games and a postgraduate background in Games and Gamification. Over 5 years of experience designing game systems, progression, and player flows, with hands-on development experience in indie and educational projects.

Focused on game systems, progression design, and player experience.

Based in São Paulo, Brazil
5+
Years Experience
12+
Projects

Selected Projects

View full project list

Featured Project

Other Projects

Investors Game

Lead Game Designer / Level Designer

  • Gameplay and economy design
  • Quest and item system design
  • Level design and city interaction flow
2D MultiplayerManagerMobilePC

Literama

Lead Game Designer

  • Lead game design and team coordination
  • Level design and quest sequence
  • Gameflow adaptation and UX guidance
2D MultiplayerAdventureMobilePC

Save the Boat

Solo Developer

  • Solo game design and development
  • Gameplay systems and enemy AI
  • Boss fight mechanics design
2DArcadeUnityMobile

Core Expertise

Game Design & Development

  • Game design systems
  • Core mechanics
  • Level design
  • Gameplay balancing
  • Game progression

Game Engines & Programming

  • Unity
  • Construct
  • C#
  • SQL
  • Python

Workflow & Methodologies

  • Agile
  • Scrum
  • Kanban
  • Figma/Miro
  • Google Workspace