Leonardo Squarizzi
Background
Leonardo Squarizzi

Leonardo 'Flaywint' Squarizzi

Game Designer & Game Developer

Game Designer with a degree in Digital Games and a postgraduate background in Games and Gamification. With years of experience designing game systems, progression, and player flows, with development experience in prototypes, indies, mobile and educational projects.

Focused on game systems, progression design, and player experience.

Based in São Paulo, Brazil
5+
Years Experience
12+
Projects

Selected Projects

View full project list

Featured Project

Other Projects

Investors Game

Lead Game Designer / Level Designer

  • Gameplay and economy design
  • Quest and item system design
  • Level design and city interaction flow
2D MultiplayerManagerMobilePC

Literama

Lead Game Designer

  • Lead game design and team coordination
  • Level design and quest sequence
  • Gameflow adaptation and UX guidance
2D MultiplayerAdventureMobilePC

Save the Boat

Solo Developer

  • Solo game design and development
  • Gameplay systems and enemy AI
  • Boss fight mechanics design
2DArcadeUnityMobile

Core Expertise

Game Design & Development

  • Game design systems
  • Core mechanics
  • Level design
  • Gameplay balancing
  • Game progression

Game Engines & Programming

  • Unity
  • Construct
  • C#
  • SQL
  • Python

Workflow & Methodologies

  • Agile
  • Scrum
  • Kanban
  • Figma/Miro
  • Google Workspace