Developer: AGL Dev Team
Platforms: Google Play
Genre: Infinity Runner | 2D 
Engine: Unity
"For teenagers who love games and pizza, Everything Ends in Pizza is a mobile game that transforms the cycle of a pizzeria in fantasy"

Duration: 3 months
Tools: Trello | Photoshop | Coggle
👷🏻 Responsabilites

       I was responsible for the mechanics design for all minigames in the pizza-themed game. Each minigame features a unique mechanic, such as separating ingredients, assembling pizzas, baking them, and slicing.

       Additionally, I handled the development of these mechanics and was also responsible for managing the assets used in the game, as well as balancing the gameplay.

       Finally, I contributed to the game documentation, recording all ideas and maintaining the task list.
💻  About the game

       The game offers two distinct modes designed to deliver fun and competition.

       In the main mode, players is a cartoonish running pizza in an infinite runner setting. The goal is to dodge obstacles and opponents while striving for a high score to climb the global leaderboards.

       The mini-game mode introduces a variety of unique challenges, such as eating, assembling, baking, and slicing pizzas. Each mini-game tests different skills and leaderboards.
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