Developer: AGL Dev Team
Platforms: Google Play
Genre: Infinity Runner | 2D
Engine: Unity
"For teenagers who love games and pizza, Everything Ends in Pizza is a mobile game that transforms the cycle of a pizzeria in fantasy"
Duration: 3 months
Tools: Trello | Photoshop | Coggle
👷🏻 Responsabilites
I was responsible for the mechanics design for all minigames in the pizza-themed game. Each minigame features a unique mechanic, such as separating ingredients, assembling pizzas, baking them, and slicing.
Additionally, I handled the development of these mechanics and was also responsible for managing the assets used in the game, as well as balancing the gameplay.
Finally, I contributed to the game documentation, recording all ideas and maintaining the task list.


💻 About the game
The game offers two distinct modes designed to deliver fun and competition.
In the main mode, players is a cartoonish running pizza in an infinite runner setting. The goal is to dodge obstacles and opponents while striving for a high score to climb the global leaderboards.
The mini-game mode introduces a variety of unique challenges, such as eating, assembling, baking, and slicing pizzas. Each mini-game tests different skills and leaderboards.



